What makes a community? What’s that mean anyway?
A manifestation of the MGD collaborative doodles.
Design has become a driving force across the world that can reject or support ideas and in turn, influence public opinion.
A team of three students from other backgrounds at NCSU and myself have begun a project to find a way to get creativity and arts into science and math classes in high schools.
Can our work manifest a sacredness of process?, says Dajana.
Continuing down the rabbit hole of research for our studio project, I’ve started looking into the concept of designing for emotion and the work of Donald Norman…
The business of design is an intriguing idea. In college we learn what makes “good design”, but when you take these skills to the public so many needs become obvious.
Actions speak louder than words but sometimes words are neat too.
I’ve been reading a lot lately about rituals; what they are, why we have them, and how they can be created/used by designers.
Sculpting a model for research that includes making
What if iteration is a form of ritual?
Losing control of craftsmanship.
What does it mean to be inclusive in a Phenomenological way?
Design has always been an ever changing and very adaptive field since its advent. Technology goes hand in hand with improvement or in better words, updating of teaching methods.
If you have a unique thought but someone has already thought it and you just don’t know it, is it still unique?
Are design practices pushing for defining design as problem solving for credibility and convenience? Since the very nature of design principles and practices resist definition (the definition is constantly shifting) does it make sense to strive to gain a seat at the table of problem solving?
The constraint of boredom leads to creativity. Can mindless making be the best path to revolutionary thinking?
Artificial intelligence advances are accelerating and thus requires us, designers to start rethinking what will be the future of our field and profession.
In learning about the impact of technological networks on creative practices, a metaphor emerges for how to improve ourselves.
How do/have technological networks affect/affected graphic design?