panoform.com (put together by Derek Ham, Payod Panda, and Luis Zapata) lets users convert their drawings to 360 images that can be experienced in VR. To help, the site provides a grid that helps orient the artist in a 360 space.
Personally, it’s not a way I’m used to thinking. Drawing in one perspective is so encoded in my brain that switching to a 360 perspective was a challenge. For my first experiment, I drew a scene without thinking about the grid lines (beyond using one as a horizon). I snapped some shots of it in the 360 viewer to share here too.
Overall, I think it’s a fun idea to transition to thinking in a VR space. I’m still trying to figure out how panoform will influence my design work, but in the meantime it’s a fun activity to play around with.