panoform.com (put together by Derek Ham, Payod Panda, and Luis Zapata) lets users convert their drawings to 360 images that can be experienced in VR. To help, the site provides a grid that helps orient the artist in a 360 space.
![What I drew didn't really translate to looking down.](https://academics.design.ncsu.edu/yesand/wp-content/uploads/2017/02/IMG_5397-1024x576.png)
Personally, it’s not a way I’m used to thinking. Drawing in one perspective is so encoded in my brain that switching to a 360 perspective was a challenge. For my first experiment, I drew a scene without thinking about the grid lines (beyond using one as a horizon). I snapped some shots of it in the 360 viewer to share here too.
![My sketch on a panoform grid.](https://academics.design.ncsu.edu/yesand/wp-content/uploads/2017/02/C20333A1-074B-4B9A-A73D-27F8345AE503-1024x515.jpg)
Overall, I think it’s a fun idea to transition to thinking in a VR space. I’m still trying to figure out how panoform will influence my design work, but in the meantime it’s a fun activity to play around with.